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Welcome to Amiga Games That Weren't Legend tells of a breed of Amiga games that never crawled out of the primordial development swamp of their early existence. Games that never stood blinking in the sunlight of the gaming world. Games that were never devoured by predators of the Amiga jungle. They are the... Amiga Games That Weren't. Some 5,000 Amiga games were released commercially. However, there are a significant number that were never released. The aim of this site is to find out what happened to them and (if possible) allow them to be released. Expect many to be lost forever. It'll be an interesting journey nonetheless. Amiga Games That Weren't is a companion site to Frank Gasking's Games That Weren't 64 and Timo Weirich's PC Games That Weren't sites. The data on unreleased games is primarily based on raw data from the Hall Of Light with further information discovered during investigations. To get in touch, please use the email address below or visit the Adrian Simpson (Webmaster)
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News & Updates 31st December 2006 Nico has also been talking to the developers of In Shadow Of Time and presents a full version: There is also a three disk and early version of Fatal Noise: We also look at AMRVoxel, an early racing engine: Plus an advanced first person shooter: And a mysterious demo of a game (please get in touch if you know more about this one): 14th November 2006 In addition, we have a full version of a Bomberman game called Blast Squad... ... and a great looking Zelda-but-on-the-Amiga RPG called Deep Silence:Deep Silence: The Secret Of My Soul 21st May 2006 Das Verstecken-Spiel: Die Ostereier Suche In addition we look at two unfinished games that are available as demos: ACSYS: Autonomous Cybernetic System 9th April 2006 20th March 2006 8th March 2006 16th February 2006 15th December 2005 30th October 2005 Thanks to eLowar for the aGTW logo.
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