LIQUID KIDSOcean France - Ocean -Status: Complete version found and releasedCredits
Graphics - Thierry Levastre
Music - Pierre-Eric Loriaux Programming - Michel Janicki, Pierre-Eric Loriaux Sound effects - Pierre-Eric Loriaux SynopsisWay back in August 2003 an English Amiga Board member called The Wolf tracked down the developers of Liquid Kids and arranged for it to finally be released. Here we present a download of the full version of the game and a Q&A session with Thierry Levastre. A full review is still to come but for now here's some text straight from the game! ----------------------------------------------Liquid kid was developped in six months About: * Two Amiga 2000 (1.5 MO) * Two monitors CM 8833 & CM 8832 * An external drive (AF 880) * An external drive (S/N 302) * A dot matrix printer * A Commodore Mouse (made in HONG KONG) * A Commodore Mouse (made in MALAYSIA) * A multi timbral linear synthesizer (DNS 883730) * A video tape stereo HQ(NV_H75) * A Scientific statistical calculator F_800 P * A Digit scientific calculator (DC 3V) * 6 pens fine carbure (045) * 2 Criterium 'PLEIN CIEL' (HB) * 3 Paper blocs (JPG 4299) * 1800 drink boxes of COCA * 90 liters of coffee * 720 Jam sandwiches * 80 pizzas Some informations about Liquid Kid. 52211 lines of code 2 Mo of datas about the disk 218 KO of musics and sounds 1.4 MO of graphics 1320 hours of work Next is an example of code ========================== lea bobtirs-tstruct,a1 LABEL1: moveq #0,d4 move.l a1,d3 LABEL2: lea tstruct(a1),a1 tst.b FLOK(a1) blt.s LABEL3 bne.s LABEL1 addq.w #1,d4 cmp.w d0,d4 bne.s LABEL2 add.l #tstruct,d3 rts LABEL3: moveq #0,d3 rts ----------------------------------------------
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